#include "Album.h"
USING_NS_CC;


Scene* Album::createScene()
{
	auto scene = Scene::create();

	auto layer = Album::create();

	scene->addChild(layer);

	return scene;
}

bool Album::init()
{
	if (!Layer::init())
	{
		return false;
	}

	createUI();

	return true;
}

void Album::createUI() {
	Sprite* _backGroundImage = Sprite::create("rabbitbook/rabbitbookbackground.png");
	_backGroundImage->setAnchorPoint(Point::ZERO);
	_backGroundImage->setPosition(Point::ZERO);
	addChild(_backGroundImage, kTag_BackGround); 
}

Album::Album()
{
}


Album::~Album()
{
}
